These are proposed and approved guidelines for the Jedi Faction. I wrote them in the hopes of finding new ways to deepen the roleplay and help those who are not familiar with the setting to easier get into the swing of things.
Expectation management (OOC):
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First and foremost consider other people’s roleplay, narrative and availability. That applies not only to jedi but to everyone you roleplay with. This is simply a gentle reminder of things we already know. Always try to think of how the things you do will impact others and try to keep it fun.
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Playing a Jedi is at its base about upholding a certain philosophy regarding the Force and aspects of your life. A Jedi is not only a Jedi, but they are always in that role. For instance, most Jedi learn life-skills to compliment their understanding and ability to live as people too.
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Jedi are not emotionless but do not let their emotions rule them. There are plenty examples of breaking under pressure, but that is often a narrative elements more than a daily occurrence.
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It is challenging concept to play because it requires you to understand the material and philosophy yourself not just through your character. It means that on some level you will benefit greatly from giving a serious attempt at internalizing it.
TL;DR:
- Respect other players time and roleplay.
- What it means to play a Jedi.
Ranks of the Order and what they mean (OOC)
- Hopefuls are to be interviewed for the possible chance to join the Order.
- Initiates are hopefuls who have been accepted, learning the very basics of the Order.
- Padawan are initiates who have been assigned to a Master (or Knight) for training.
- Jedi Knights have proven themselves and overcome their trials.
- Jedi Masters are knights who have excelled in their Path through merit and wisdom, overcoming additional trial.
What does that mean?
- Initiates and Padawan are not full “Jedi” and should not refer to themselves as such. They are students and should act with the humility of such. They still represent the Order and answer to ranks above them.
Guidelines for behavior IC:
- Respect: A Jedi will be polite and respectful to all they meet, even adversaries unless they actively threaten.
- Propriety: A Jedi will not discuss internal matters outside of the Order and especially before others.
- Compassion: A Jedi will offer assistance or guidance as it is asked for or deemed appropriate.
- Conflict: A Jedi will temper their emotions and seek to resolve all conflict peacefully.
- Violence: A Jedi will only draw their lightsaber when there is no other solution but to risk killing their foe.
- Humilty: A Jedi will show humility and not consider themselves superior to others or speak down on them.
- Honesty: A Jedi will not speak lies or omit information unless it is to protect the innocent.
TL;DR:
- Read the code yo (seriously, read it)
Reinforcement on breach:
- A Jedi who fails to uphold the Guidelines, Code or Tenants will be given Reinforcements.
- Repeated need for reinforcements will increase the severity and consequence of them.
- Reporting yourself to your Master or Knight or higher will lessen the consequence.
Reinforcements are a work in progress but include (and are not limited to):
- Having to write an assignment reflecting on the Code or other related Jedi knowledge.
- Assisting with various helpful tasks for the Order.
- Temporary loss of lightsaber or foil; thus also training.
- In extreme cases it may lead to being temporarily assigned to the Service Corps.
TL;DR: It is not about OOC punishment, it is about giving meaning and consequence to the Path of a Jedi during the Initiate and Padawan stages. These are opportunities to learn and to grow your character.
Now go out and Force Throw some rocks at Sith, Jedi!