Later Weapon Progressions

Subject to change as more people progress of course and we possibly find new materials with bonuses on!

I suggest adding later progression perk opportunities to weapon types for later-play

All Weapons (Even Blasters?)
Ki Critical (Increased Threat Range increased by 2 for any weapon) should be Perk level 40.
Ki Multiplier (Increased Crit Multiplied by 1 for any weapon) Should be perk level 60

For Heavy Vibroblades
Concussive Force : Skill requirement ?? - Add a % chance to stun or daze the creature you fighting on Hit
Overwhelming Force : Skill requirement ?? - Foes you hit suffer a -1 Penelty to their AB/Damage (Could increase as higher ranks go up)
Cleave > Great Cleave

For Regular Vibroblades
Rending Strikes : Chance to Bleed enemy
Centurian : If holding a shield in your other hand, have a % chance to block incoming damage
Duelist : In not holding anything in your other hand, have a % chance to dodge incoming damage

Unarmed : General suggestion here, add Monk progression to the attack rate and give flurry of blows