Perks > Martial Arts > Circle Kick

The vanilla function for Circle Kick is that it will target another enemy who is nearby for an extra attack. However, it also has a few bugs.

  1. Circle Kick will cause you to change targets. Meaning it doesn’t just deliver the blow to the new target - it completely changes your target. This can cause conflicts when fighting multiple enemies, since killing one enemy is usually far more efficient than slowly damaging tons of them.

  2. Circle Kick has also been known to flat-foot characters (which causes loss of DEX-based AC) when their new target moves out of the reach of Circle Kick. It’ll cause the PC to essentially exit combat.

Suggested changes:
Change Circle Kick to randomly damage a nearby enemy with damage type appropriate to the martial weapon without changing focus.