To start with the fun part: SHIELDS! We like shields they keep us safe, they have Samuel L Jackson leading them and we all like agents of S.H.I.E.L.D. So why is there no force shield? Heavy and Light armor get shields and even if a force armor main picks up a shiled there’s suddenly xp going into the armor stat they likely don’t want it going into. See I tried to pick up shields on andro who like nate is force armor, nothing else but shield levels would benefit me greatly. A force shield would still inflict a CD penalty but not as harshly as light and heavy, I’m saying 5-10% maybe even 15%. I asked Zun and yes it’s possible, I’m suggesting Force shileds are all small shields…bucklers and what not, it will give force armor users a couple more build options especially for me because i’m insane and play STR forcies.
it’s doable, it’s a minor change as I’ve not seen anyone use small shields at all, it’ll be great!
NOW FOR THE UNFUN PART!!! I’m yet again suggesting, a pure mental stat alter starting ability, why? Because I want to play my consular but because her str is minimum…she can’t saber throw anything and this is meant to be a character built around usage of the force to ensure the safety of others. force throw for a rock or bit of debris or something tossed at an enemey, it’s easy and i’m not suddenly needing to be swole just to throw something for alter XP. just put one in, sure it’s like the old breach/lightning conundrum with them being the same with minor differences but this is legitimately seperating consulars from guardians and sentinels. I only ask for flat dmg, low cool down and is thus weak, not really meant for full on killing…telekinesis is perfect for this.