Alright some may not entirely like this, but this is designed as a Force ability of raise dead. In the Star Wars universe, if you die you generally die forever.
Specialty Required: Consular
Gating: YES (highest tier gating)
DM Granted Ability
Explanation for such:
Consulars are considered the true pacifists of the Jedi, working on keeping peace and ensuring others live in peace and harmony, often focusing solely on healing and diplomacy. Since when we die in server we are actually “Med Evac’d” to stabilize or have to have specific items, I would like to suggest a end game “stabilizing” ability that would basically return the player to 1 hp via force healing. This is technically not raising the dead so much as stabilizing the characters health so they don’t actually die.
Limits: Costs 90FP to use, Cool down 60 mins, cannot be used in combat.