Crafting properties List

A Collective place to list and figure out what Crafting properties do on materials (And how many there are)
If you know any not listed and what they do, please post a reply below and I will add to this list

Global Modifiers (Useful everywhere)
Durability up : Increases durability by 1% per 1 on the modifier
Luck up : Increases your Luck (Caps at 5 over all items, so no need for >5 in your entire set)
Attribute Up: Increases your attribute by the amount on the modifier 1=1
HP/FP UP : Increases your HP/FP By the amount on the modifier 1=1
Charges up : Increases the number of charges on a consumable item
Rest/Meditate up : Increases the HP/FP restored by these abilities 1=1
Duration up : Increases the duration of items
HP/FP Regen up : Increases the amount you regen per natural tick 1=1

Combat Modifiers (Useful in Combat)
Damage : Increases your damage by the amount/hit 1=1
AC up : Increases your AC by the amount on the modifier 1=1
Dark side/Light side up/down : increases the base damage by 1/3 of this modifier (1d6 would do a garunteed 2-6 rather than 1-6 with 3 dark side up. Assuming same for light side)
Emnity up/down : increases your “Hate” gain from enemies (Or decrease it)
Activation speed up : “Cast” Speed for your skills increases with this modifier
Medicine Up : Increases the healed amount with this modifier using medical kits
Sneak attack up : ?
Base attack bonus up : Increases your base attack bonus!

Harvesting/Crafting modifiers
Scanning : Improves the bonus XP gain rate from scanning before harvest, and increases the chance of a modifier on the resource (Uncapped)
Crafting Skill Up : Increases the chance to put properties on things you make. every 8 ranks gives an additional 1% transfer chance. So 40 would give +10%
Harvesting up : Increases your chance of a modifier on the resource (Max bonus 30 points)

Building
Structure Bonus Up : This does a lot of things. W.I.P
For : Bonus
Towers : Increases the Power and CPU by 2 per 1 structure bonus
Houses : Increases the fixture limit by 1 per 1 structure bonus
Drills : Decreases the time to retrieve an item by 2 minutes per 1 structure bonus
Furniture : Increases the XP bonus of that item by 2 (Base of 2) per 1 structure bonus

Mod Sockets :
These add a mod socket to the item you are attaching it to. Dependent on the colour
Red Socket : Adds a red socket
Blue Socket : Adds a blue socket
Green socket : Adds a green socket
Yellow socket : Adds a yellow socket
Prismatic socket : Adds a prismatic socket (Any colour mod goes in these!)

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Emnity up/down : increases your “Hate” gain from enemies (Or decrease it)

Could someone explain that one ? I don’t have any idea what it does in terms of mechanics.

How much aggro you have. IE targeting priority.